Combat index · evidence status
100 Days at Sea bosses: reported roster and status
A transparent boss index for planning research, not an unverified “all bosses” promise.
A TechWiser guide reports seven boss candidates, but the source pack does not contain an official complete roster or current in-game recordings for their triggers, locations, rewards, and repeat rules. This page keeps the reported names visible as research leads; it does not present them as a verified all-boss list.
Reported candidate roster
| Reported candidate | Source-level lead | What is not published |
|---|---|---|
| Ancient Squid | Appears in the edited boss list and related location/puzzle leads. | Trigger, reward, health, and repeat rule. |
| Yeti | Appears in the edited boss list as an Ice-area lead. | Location, prerequisite, drops, and phases. |
| Magma Boss | Appears in the edited boss list as a Fire-area lead. | Trigger, damage, reward, and phase details. |
| Ghost Pirate Captain | Appears in the edited boss list as a Pirate Stronghold lead. | Stronghold route, weapon requirement, and reward. |
| Kraken | Appears in the edited boss list and raid-related search/video leads. | Day trigger, spawn behavior, and drops. |
| Snorflord | Appears in the edited boss list and Treasure Island/Medkit leads. | Trigger, reward, and relationship to Medkit. |
| Corrupter | Appears in the edited boss list as a Corruption Dungeon lead. | Portal gate, shard count, mechanics, and reward. |
Why this is not called a verified roster
The seven-name structure comes from a B1 guide and is supported by community/video discovery signals, but those sources do not replace an official list or a current run. The Corruption path also has a hard 5-versus-6 shard conflict, so its boss should not be used to infer the portal requirements.
The fields a real boss guide needs
| Field | Evidence needed |
|---|---|
| Trigger and location | Current game scene, map route, and prerequisite recording. |
| Preparation | Observed health, food, weapon, armor, or team conditions. |
| Mechanics | Recorded phases, attacks, teleports, adds, and failure state. |
| Reward | Post-fight item, badge, multiplier, or currency shown in-game. |
| Repeat rule | A second run showing whether the encounter can happen again. |
Safe boss research checklist
Confirm the name in-game
Record the entity label and the version before treating a guide spelling as final.
Record the trigger
Capture the full path from prerequisite to encounter instead of only the final fight.
Separate reward from rumor
Only write a drop or multiplier after the reward appears in the current run or a reliable official record.
Exact boss count, HP, damage, coordinates, drops, rewards, and “best weapon” recommendations remain unverified. The Corruption shard conflict is kept out of this page’s answer.